C# GDI+ 画心形 跳动动画
最近听说什么国产神剧的期中考试画心形题很火,打算跟风用C#复刻一下先看看效果:
https://img2022.cnblogs.com/blog/1590854/202211/1590854-20221109220422941-273081521.gif
话不多说直接上代码
public Form1()
{
DoubleBuffered = true;//首先窗体记得设置双缓冲
SetStyle(ControlStyles.ResizeRedraw | ControlStyles.OptimizedDoubleBuffer | ControlStyles.AllPaintingInWmPaint, true);
InitializeComponent();
} /// /// 是否反向 /// private bool goBack = false; /// /// 当前跳动动画缩放倍率 /// private int iZoom = 10; /// /// 跳动速度 /// private int Speed { get; set; } = 8; /// /// 绘制笔刷颜色 /// private Brush Color { get; set; } = Brushes.LightPink; /// /// 中心缩放倍率 /// private int Zoom { get; set; } = 10; /// /// 点数量(包括心形边线和粒子) /// private int Particle { get; set; } = 20; /// /// 一次扩散范围 /// private int FirstDiffusion { get; set; } = 10; /// /// 二次扩散范围 /// private int SecondDiffusion { get; set; } = 30; protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); iZoom += goBack ? -1 : 1; if (iZoom >= (Zoom + 2) || iZoom
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