FreeSWITCH添加自定义endpoint之媒体交互
操作系统 :CentOS 7.6_x64FreeSWITCH版本 :1.10.9 之前写过FreeSWITCH添加自定义endpoint的文章:https://www.cnblogs.com/MikeZhang/p/fsAddEndpoint20230528.html今天记录下endpoint媒体交互的过程并提供示例代码及相关资源下载,本文涉及示例代码和资源可从如下渠道获取:关注微信公众号(聊聊博文,文末可扫码)后回复 20230806 获取。一、originate流程1、originate命令的使用
originate用于发起呼叫,命令使用的基础模板:
originate ALEG BLEG在fs_cli控制台使用的完整语法如下:
originate <call url> <exten>|&<application_name>(<app_args>) [<dialplan>][<context>] [<cid_name>][<cid_num>] [<timeout_sec>]其中,originate 为命令关键字,为必选字段,用于定义ALEG的呼叫信息,也就是通常说的呼叫字符串,可以通过通道变量定义很多参数;|&() 为必选字段,用于指定BLEG的分机号码或者用于创建BLEG的app(比如echo、bridge等);[][] 可选参数,该参数用于指定dialplan的context,默认值:xml default ;[] 可选参数,该参数用于指定originate超时,默认值:60 ; 这里以分机进行示例呼叫:originate user/1000 9196 xml default 'user1' 13012345678 更多使用方法可参考我之前写的文章:https://www.cnblogs.com/MikeZhang/p/originate20230402.html2、originate功能入口函数
入口函数为originate_function,在 mod_commands_load 中绑定:
SWITCH_ADD_API(commands_api_interface, "originate", "Originate a call", originate_function, ORIGINATE_SYNTAX);具体实现如下:#define ORIGINATE_SYNTAX "<call url> <exten>|&<application_name>(<app_args>) [<dialplan>] [<context>] [<cid_name>] [<cid_num>] [<timeout_sec>]"
SWITCH_STANDARD_API(originate_function)
{
switch_channel_t *caller_channel;
switch_core_session_t *caller_session = NULL;
char *mycmd = NULL, *argv = { 0 };
int i = 0, x, argc = 0;
char *aleg, *exten, *dp, *context, *cid_name, *cid_num;
uint32_t timeout = 60;
switch_call_cause_t cause = SWITCH_CAUSE_NORMAL_CLEARING;
switch_status_t status = SWITCH_STATUS_SUCCESS;
if (zstr(cmd)) {
stream->write_function(stream, "-USAGE: %s\n", ORIGINATE_SYNTAX);
return SWITCH_STATUS_SUCCESS;
}
/* log warning if part of ongoing session, as we'll block the session */
if (session){
switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(session), SWITCH_LOG_NOTICE, "Originate can take 60 seconds to complete, and blocks the existing session. Do not confuse with a lockup.\n");
}
mycmd = strdup(cmd);
switch_assert(mycmd);
argc = switch_separate_string(mycmd, ' ', argv, (sizeof(argv) / sizeof(argv)));
if (argc < 2 || argc > 7) {
stream->write_function(stream, "-USAGE: %s\n", ORIGINATE_SYNTAX);
goto done;
}
for (x = 0; x < argc && argv; x++) {
if (!strcasecmp(argv, "undef")) {
argv = NULL;
}
}
aleg = argv;
exten = argv;
dp = argv;
context = argv;
cid_name = argv;
cid_num = argv;
switch_assert(exten);
if (!dp) {
dp = "XML";
}
if (!context) {
context = "default";
}
if (argv) {
timeout = atoi(argv);
}
if (switch_ivr_originate(NULL, &caller_session, &cause, aleg, timeout, NULL, cid_name, cid_num, NULL, NULL, SOF_NONE, NULL, NULL) != SWITCH_STATUS_SUCCESS
|| !caller_session) {
stream->write_function(stream, "-ERR %s\n", switch_channel_cause2str(cause));
goto done;
}
caller_channel = switch_core_session_get_channel(caller_session);
if (*exten == '&' && *(exten + 1)) {
switch_caller_extension_t *extension = NULL;
char *app_name = switch_core_session_strdup(caller_session, (exten + 1));
char *arg = NULL, *e;
if ((e = strchr(app_name, ')'))) {
*e = '\0';
}
if ((arg = strchr(app_name, '('))) {
*arg++ = '\0';
}
if ((extension = switch_caller_extension_new(caller_session, app_name, arg)) == 0) {
switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(session), SWITCH_LOG_CRIT, "Memory Error!\n");
abort();
}
switch_caller_extension_add_application(caller_session, extension, app_name, arg);
switch_channel_set_caller_extension(caller_channel, extension);
switch_channel_set_state(caller_channel, CS_EXECUTE);
} else {
switch_ivr_session_transfer(caller_session, exten, dp, context);
}
stream->write_function(stream, "+OK %s\n", switch_core_session_get_uuid(caller_session));
switch_core_session_rwunlock(caller_session);
done:
switch_safe_free(mycmd);
return status;
}调用流程如下:originate_function
=> switch_ivr_originate
=> switch_core_session_outgoing_channel
=> endpoint_interface->io_routines->outgoing_channel
=> switch_core_session_thread_launch 3、switch_ivr_originate函数
该函数用于发起具体的呼叫。
switch_ivr_originate函数定义:
SWITCH_DECLARE(switch_status_t) switch_ivr_originate(
switch_core_session_t *session,
switch_core_session_t **bleg,
switch_call_cause_t *cause,
const char *bridgeto,
uint32_t timelimit_sec,
const switch_state_handler_table_t *table,
const char *cid_name_override,
const char *cid_num_override,
switch_caller_profile_t *caller_profile_override,
switch_event_t *ovars, switch_originate_flag_t flags,
switch_call_cause_t *cancel_cause,
switch_dial_handle_t *dh)参数解释:session : 发起originate的channel,即 caller_channel , aleg
bleg : originate所在的leg,会在该函数赋值
cause : 失败原因,会在该函数赋值
bridgeto : bleg的呼叫字符串,只读
timelimit_sec :originate超时时间
table : bleg的状态机回调函数
cid_name_override : origination_caller_id_name,用于设置主叫名称
cid_num_override : origination_caller_id_number,用于设置主叫号码
caller_profile_override :主叫的profile
ovars : originate导出的通道变量(从aleg)
flags : originate flag 参数,一般为 SOF_NONE
cancel_cause :originate取消原因
dh : dial handle,功能类似呼叫字符串,可以设置多条leg同时originate如果outgoing_channel执行成功,会发送SWITCH_EVENT_CHANNEL_OUTGOING事件;并且该channel会设置上CF_ORIGINATING标识位。if (switch_event_create(&event, SWITCH_EVENT_CHANNEL_OUTGOING) == SWITCH_STATUS_SUCCESS) {
switch_channel_event_set_data(peer_channel, event);
switch_event_fire(&event);
}使用 switch_core_session_thread_launch 启动线程创建session :if (!switch_core_session_running(oglobals.originate_status.peer_session)) {
if (oglobals.originate_status.per_channel_delay_start) {
switch_channel_set_flag(oglobals.originate_status.peer_channel, CF_BLOCK_STATE);
}
switch_core_session_thread_launch(oglobals.originate_status.peer_session);
}二、bridge流程
1、流程入口
bridge app入口(mod_dptools.c):
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212214038-309126875.png
函数调用链:
audio_bridge_function
=> switch_ivr_signal_bridge
=> switch_ivr_multi_threaded_bridge
=> audio_bridge_threaduuid_bridge api入口(mod_commands.c):https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212323268-1596503559.png
函数调用链:
uuid_bridge_function => switch_ivr_uuid_bridge2、bridge机制
注册回调函数:
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212407272-1612575581.png
状态机里面进行回调, 当channel进入CS_EXCHANGE_MEDIA状态后,回调 audio_bridge_on_exchange_media 函数,触发audio_bridge_thread线程。
三、媒体交互流程
1、注册编解码类型
通过 switch_core_codec_add_implementation 注册编解码。
添加PCMA编码:
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212453787-1856530807.png
添加opus编码:
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212510296-1230403952.png
2、RTP数据交互及转码
函数调用链:
audio_bridge_on_exchange_media => audio_bridge_thread收发音频数据:
audio_bridge_thread
=> switch_core_session_read_frame
=> need_codec
=> switch_core_codec_decode (调用implement的encode进行转码操作,比如 switch_g711a_decode)
=> session->endpoint_interface->io_routines->read_frame 即: sofia_read_frame
=> switch_core_media_read_frame
=> switch_rtp_zerocopy_read_frame
=> rtp_common_read
=> read_rtp_packet
=> switch_socket_recvfrom
audio_bridge_thread
=> switch_core_session_write_frame
=> switch_core_session_start_audio_write_thread (ptime不一致时启动线程,有500长度的队列)
=> switch_core_codec_encode (调用implement的encode进行转码操作,比如 switch_g711u_encode)
=> perform_write
=> session->endpoint_interface->io_routines->write_frame 比如: sofia_write_frame
=> switch_core_media_write_frame
=> switch_rtp_write_frame
=> rtp_common_write
=> switch_socket_sendto https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212615858-1601548700.png
音频数据会转成L16编码(raw格式),然后再编码成目标编码,示意图如下:
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212632058-2098382714.png
具体可参考各个编码的 encode 和 decode 代码(添加编码时的注释也可参考下):
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212706669-2115330700.pnghttps://img2023.cnblogs.com/blog/300959/202308/300959-20230806212720061-126909321.png
四、自定义endpoint集成媒体交互示例
1、产生舒适噪音
产生舒适噪音,避免没有rtp导致的挂机。
1)需要设置 SFF_CNG 标志;
具体可参考 loopback 模块:
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212803682-900112898.png
2)需要设置通道变量 bridge_generate_comfort_noise 为 true:
switch_channel_set_variable(chan_a,"bridge_generate_comfort_noise","true");或者在orginate字符串中设置。
3)audio_bridge_thread函数里面有舒适噪音处理相关逻辑;
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212859907-1310323183.png
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806212910602-1498730588.png
2、ptime保持一致
需要注意下编码的ptime值,当ptime不一致会触发freeswitch的缓存机制,进而导致运行过程中内存增加。
具体原理可从如下渠道获取:
关注微信公众号(聊聊博文,文末可扫码)后回复 20230806 获取。3、示例代码
这里基于之前写的FreeSWITCH添加自定义endpoint的文章:
https://www.cnblogs.com/MikeZhang/p/fsAddEndpoint20230528.html
以 C 代码为示例,简单实现endpoint收发媒体功能,注意事项如下:
1)设置endpoint编码信息,这里使用L16编码,ptime为20ms;
2)桥接 sip 侧的leg,实现媒体互通;
3)这里用音频文件模拟 endpoint 发送媒体操作,通过 read_frame 函数发送给对端;
4)接收到sip侧的rtp数据(write_frame函数),可写入文件、通过socket发出去或直接丢弃(这里直接丢弃了);
5)不要轻易修改状态机;
6)需要注意数据的初始化和资源回收;
需要对channel进行answer,这里在ctest_on_consume_media函数实现:https://img2023.cnblogs.com/blog/300959/202308/300959-20230806213320144-336917119.png
完整代码可从如下渠道获取:
关注微信公众号(聊聊博文,文末可扫码)后回复 20230806 获取。4、运行效果
1)编译及安装
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806213526148-574229401.png
2)呼叫效果
测试命令:
originate user/1000 &bridge(ctest/1001)运行效果:
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806213637584-418082929.png
这里的raw文件采用之前文章里面的示例(test1.raw),如何生成请参考:
https://www.cnblogs.com/MikeZhang/p/pcm20232330.html
endpoint模块集成媒体交互功能的编译及运行效果视频:
关注微信公众号(聊聊博文,文末可扫码)后回复 2023080601 获取。
五、资源下载
本文涉及源码和文件,可从如下途径获取:
关注微信公众号(聊聊博文,文末可扫码)后回复 20230806 获取。
https://img2023.cnblogs.com/blog/300959/202308/300959-20230806213734397-1262499851.png
免责声明:如果侵犯了您的权益,请联系站长,我们会及时删除侵权内容,谢谢合作!
页:
[1]