农妇山泉一亩田 发表于 2024-6-10 10:18:06

C++中的常见I/O方式

目录
摘要
1. 标准输入输出(Standard I/O)
2. 文件输入输出(File I/O)
3. 字符串流(String Stream)
4. 低级文件I/O(Low-level File I/O)
5. 内存映射文件(Memory-Mapped File I/O)
6. 网络I/O(Network I/O)
服务器端
客户端
摘要

C++中的输入输出操作(I/O)方式多种多样,从简单的标准I/O到复杂的内存映射文件和网络I/O。每一种的用法都有其特别之处,下面会分别用代码的方式来简单先容一些用法,可以根据自己项目所需来选择符合的I/O方式可以进步我们项目开发的服从。
1. 标准输入输出(Standard I/O)

标准输入输出用于与控制台举行交互。
#include <iostream>
#include <vector>
#include <string>
#include <sstream>
using namespace std;

struct Student {
    string name;
    int age;
    vector<int> grades;

    void display() const {
      cout << "Name: " << name << ", Age: " << age << ", Grades: ";
      for (int grade : grades) {
            cout << grade << " ";
      }
      cout << endl;
    }
};

int main() {
    vector<Student> students;
    string input;
    cout << "Enter student information (name age grades), type 'end' to stop:" << endl;
    while (true) {
      getline(cin, input);
      if (input == "end") break;

      istringstream iss(input);
      Student student;
      iss >> student.name >> student.age;
      int grade;
      while (iss >> grade) {
            student.grades.push_back(grade);
      }
      students.push_back(student);
    }

    cout << "Entered students:" << endl;
    for (const Student& student : students) {
      student.display();
    }

    return 0;
}
2. 文件输入输出(File I/O)

文件I/O操作允许将数据存储到文件中或从文件中读取。
#include <fstream>
#include <iostream>
#include <vector>
#include <string>
using namespace std;

struct Employee {
    string name;
    int id;
    double salary;

    void display() const {
      cout << "Name: " << name << ", ID: " << id << ", Salary: " << salary << endl;
    }
};

int main() {
    vector<Employee> employees = {
      {"Aoteman", 1, 50000},
      {"AotemanDaddy", 2, 60000},
      {"AotemanMami", 3, 70000}
    };

    ofstream outFile("employees.dat", ios::binary);
    if (!outFile) {
      cerr << "Error opening file for writing" << endl;
      return 1;
    }
    for (const Employee& emp : employees) {
      outFile.write((char*)&emp, sizeof(Employee));
    }
    outFile.close();

    vector<Employee> readEmployees;
    ifstream inFile("employees.dat", ios::binary);
    if (!inFile) {
      cerr << "Error opening file for reading" << endl;
      return 1;
    }
    Employee emp;
    while (inFile.read((char*)&emp, sizeof(Employee))) {
      readEmployees.push_back(emp);
    }
    inFile.close();

    cout << "Read employees:" << endl;
    for (const Employee& emp : readEmployees) {
      emp.display();
    }

    return 0;
}
3. 字符串流(String Stream)

字符串流用于处置惩罚内存中的字符串流。
#include <sstream>
#include <iostream>
#include <vector>
#include <string>
using namespace std;

struct Product {
    string name;
    double price;
    int quantity;

    void display() const {
      cout << "Name: " << name << ", Price: " << price << ", Quantity: " << quantity << endl;
    }
};

int main() {
    vector<Product> products = {
      {"Apple", 999.99, 5},
      {"HuaWei", 699.99, 10},
      {"SanXing", 299.99, 7}
    };

    ostringstream oss;
    for (const Product& prod : products) {
      oss << prod.name << " " << prod.price << " " << prod.quantity << "\n";
    }
    string productData = oss.str();
    cout << "Serialized products:\n" << productData;

    vector<Product> parsedProducts;
    istringstream iss(productData);
    string name;
    double price;
    int quantity;
    while (iss >> name >> price >> quantity) {
      parsedProducts.push_back({name, price, quantity});
    }

    cout << "Parsed products:" << endl;
    for (const Product& prod : parsedProducts) {
      prod.display();
    }

    return 0;
}
4. 低级文件I/O(Low-level File I/O)

低级文件I/O使用系统调用来举行文件操作,提供了更高的灵活性和控制力。
#include <fcntl.h>
#include <unistd.h>
#include <iostream>
#include <vector>
#include <cstring>
using namespace std;

struct Record {
    char name;
    int value;

    void display() const {
      cout << "Name: " << name << ", Value: " << value << endl;
    }
};

int main() {
    vector<Record> records = {
      {"Record1", 100},
      {"Record2", 200},
      {"Record3", 300}
    };

    int fd = open("records.dat", O_WRONLY | O_CREAT, 0644);
    if (fd == -1) {
      cerr << "Error opening file for writing" << endl;
      return 1;
    }
    for (const Record& rec : records) {
      write(fd, &rec, sizeof(Record));
    }
    close(fd);

    vector<Record> readRecords;
    fd = open("records.dat", O_RDONLY);
    if (fd == -1) {
      cerr << "Error opening file for reading" << endl;
      return 1;
    }
    Record rec;
    while (read(fd, &rec, sizeof(Record)) > 0) {
      readRecords.push_back(rec);
    }
    close(fd);

    cout << "Read records:" << endl;
    for (const Record& rec : readRecords) {
      rec.display();
    }

    return 0;
}
5. 内存映射文件(Memory-Mapped File I/O)

内存映射文件将文件内容映射到历程的地址空间。
#include <sys/mman.h>
#include <fcntl.h>
#include <unistd.h>
#include <iostream>
#include <cstring>
using namespace std;

struct Data {
    char text;
    int number;

    void display() const {
      cout << "Text: " << text << ", Number: " << number << endl;
    }
};

int main() {
    int fd = open("mmapdata.dat", O_RDWR | O_CREAT, 0644);
    if (fd == -1) {
      cerr << "Error opening file" << endl;
      return 1;
    }

    Data data = {"Memory-mapped file example", 42};
    write(fd, &data, sizeof(Data));

    size_t filesize = sizeof(Data);
    Data *map = static_cast<Data*>(mmap(0, filesize, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
    if (map == MAP_FAILED) {
      cerr << "Error mapping file" << endl;
      close(fd);
      return 1;
    }

    // 修改映射区域内容
    strcpy(map->text, "Updated text");
    map->number = 99;

    // 取消映射
    munmap(map, filesize);
    close(fd);

    // 读取文件内容
    fd = open("mmapdata.dat", O_RDONLY);
    if (fd == -1) {
      cerr << "Error opening file" << endl;
      return 1;
    }
    Data readData;
    read(fd, &readData, sizeof(Data));
    close(fd);

    cout << "Read data:" << endl;
    readData.display();

    return 0;
}
6. 网络I/O(Network I/O)

网络I/O用于通过网络举行数据传输,涉及到套接字编程。
服务器端

#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <iostream>
#include <cstring>
using namespace std;

int main() {
    int server_fd = socket(AF_INET, SOCK_STREAM, 0);
    if (server_fd == -1) {
      cerr << "Error creating socket" << endl;
      return 1;
    }

    struct sockaddr_in server_addr;
    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(9090);
    server_addr.sin_addr.s_addr = INADDR_ANY;

    if (bind(server_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)) == -1) {
      cerr << "Error binding socket" << endl;
      close(server_fd);
      return 1;
    }

    if (listen(server_fd, 5) == -1) {
      cerr << "Error listening on socket" << endl;
      close(server_fd);
      return 1;
    }

    cout << "Server listening on port 9090..." << endl;

    int client_fd = accept(server_fd, nullptr, nullptr);
    if (client_fd == -1) {
      cerr << "Error accepting connection" << endl;
      close(server_fd);
      return 1;
    }

    char buffer;
    ssize_t bytesReceived = recv(client_fd, buffer, sizeof(buffer) - 1, 0);
    if (bytesReceived == -1) {
      cerr << "Error receiving data" << endl;
      close(client_fd);
      close(server_fd);
      return 1;
    }
    buffer = '\0';
    cout << "Received from client: " << buffer << endl;

    const char *response = "Message received";
    send(client_fd, response, strlen(response), 0);

    close(client_fd);
    close(server_fd);

    return 0;
}
客户端

#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <iostream>
#include <cstring>
using namespace std;

int main() {
    int sockfd = socket(AF_INET, SOCK_STREAM, 0);
    if (sockfd == -1) {
      cerr << "Error creating socket" << endl;
      return 1;
    }

    struct sockaddr_in server_addr;
    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(9090);
    server_addr.sin_addr.s_addr = inet_addr("127.0.0.1");

    if (connect(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr)) == -1) {
      cerr << "Error connecting to server" << endl;
      close(sockfd);
      return 1;
    }

    const char *msg = "Hello, server!";
    send(sockfd, msg, strlen(msg), 0);

    char buffer;
    ssize_t bytesReceived = recv(sockfd, buffer, sizeof(buffer) - 1, 0);
    if (bytesReceived == -1) {
      cerr << "Error receiving data" << endl;
    } else {
      buffer = '\0';
      cout << "Received from server: " << buffer << endl;
    }

    close(sockfd);
    return 0;
}


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