void InitBoard(char board[ROWS][COLS], int rows, int cols, char ch);
//展示
void DisPlay(char board[ROWS][COLS], int row, int col);
//布置雷
void LayMine(char board[ROWS][COLS], int row, int col);
//开始游戏
void Play(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
复制代码
game.c
[code]#define _CRT_SECURE_NO_WARNINGS 1#include "game.h"//初始化void InitBoard(char board[ROWS][COLS], int rows, int cols, char ch){ for (int i = 0; i < rows; i++) { for (int j = 0; j < cols; j++) { board[j] = ch; } }}//展示void DisPlay(char board[ROWS][COLS], int row, int col){ for (int i = 0; i