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标题:
Redisson 分布式限流器 RRateLimiter 的使用及原理
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作者:
圆咕噜咕噜
时间:
2024-6-15 03:34
标题:
Redisson 分布式限流器 RRateLimiter 的使用及原理
一、根本使用
1.1 创建限流器
/**
* Returns rate limiter instance by name
*
* @param name of rate limiter
* @return RateLimiter object
*/
RRateLimiter getRateLimiter(String name);
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/**
* Initializes RateLimiter's state and stores config to Redis server.
*
* @param mode - rate mode
* @param rate - rate
* @param rateInterval - rate time interval
* @param rateIntervalUnit - rate time interval unit
* @return true if rate was set and false otherwise
*/
boolean trySetRate(RateType mode, long rate, long rateInterval, RateIntervalUnit rateIntervalUnit);
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trySetRate 用于设置限流参数。此中 RateType 包罗 OVERALL 和 PER_CLIENT 两个罗列常量,分别表示全局限流和单机限流。后面三个参数表明白令牌的生成速率,即每 rateInterval 生成 rate 个令牌,rateIntervalUnit 为 rateInterval 的时间单位。
1.2 获取令牌
/**
* Acquires a specified permits from this RateLimiter,
* blocking until one is available.
*
* Acquires the given number of permits, if they are available
* and returns immediately, reducing the number of available permits
* by the given amount.
*
* @param permits the number of permits to acquire
*/
void acquire(long permits);
/**
* Acquires the given number of permits only if all are available
* within the given waiting time.
*
* Acquires the given number of permits, if all are available and returns immediately,
* with the value true, reducing the number of available permits by one.
*
* If no permit is available then the current thread becomes
* disabled for thread scheduling purposes and lies dormant until
* the specified waiting time elapses.
*
* If a permits is acquired then the value true is returned.
*
* If the specified waiting time elapses then the value false
* is returned. If the time is less than or equal to zero, the method
* will not wait at all.
*
* @param permits amount
* @param timeout the maximum time to wait for a permit
* @param unit the time unit of the timeout argument
* @return true if a permit was acquired and false
* if the waiting time elapsed before a permit was acquired
*/
boolean tryAcquire(long permits, long timeout, TimeUnit unit);
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acquire 和 tryAcquire 均可用于获取指定数量的令牌,不外 acquire 会阻塞等候,而 tryAcquire 会等候 timeout 时间,如果仍然没有获得指定数量的令牌直接返回 false。
1.3 使用示例
@Slf4j
@SpringBootTest
class RateLimiterTest {
@Autowired
private RedissonClient redissonClient;
private static final int threadCount = 10;
@Test
void test() throws InterruptedException {
RRateLimiter rateLimiter = redissonClient.getRateLimiter("my_limiter");
rateLimiter.trySetRate(RateType.OVERALL, 10, 1, RateIntervalUnit.SECONDS);
CountDownLatch latch = new CountDownLatch(threadCount);
for (int i = 0; i < threadCount; i++) {
new Thread(() -> {
rateLimiter.tryAcquire(5, 3, TimeUnit.SECONDS);
latch.countDown();
log.info("latch count {}", latch.getCount());
}).start();
}
latch.await();
}
}
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2024-01-16 20:14:27 INFO [Thread-2] atreus.ink.rate.RateLimiterTest : latch count 9
2024-01-16 20:14:27 INFO [Thread-3] atreus.ink.rate.RateLimiterTest : latch count 8
2024-01-16 20:14:28 INFO [Thread-1] atreus.ink.rate.RateLimiterTest : latch count 7
2024-01-16 20:14:29 INFO [Thread-10] atreus.ink.rate.RateLimiterTest : latch count 6
2024-01-16 20:14:29 INFO [Thread-8] atreus.ink.rate.RateLimiterTest : latch count 5
2024-01-16 20:14:30 INFO [Thread-5] atreus.ink.rate.RateLimiterTest : latch count 4
2024-01-16 20:14:30 INFO [Thread-4] atreus.ink.rate.RateLimiterTest : latch count 3
2024-01-16 20:14:30 INFO [Thread-6] atreus.ink.rate.RateLimiterTest : latch count 2
2024-01-16 20:14:30 INFO [Thread-7] atreus.ink.rate.RateLimiterTest : latch count 1
2024-01-16 20:14:30 INFO [Thread-9] atreus.ink.rate.RateLimiterTest : latch count 0
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二、实现原理
Redisson 的 RRateLimiter 基于令牌桶实现,令牌桶的重要特点如下:
令牌以固定速率生成。
生成的令牌放入令牌桶中存放,如果令牌桶满了则多余的令牌会直接丢弃,当哀求到达时,会尝试从令牌桶中取令牌,取到了令牌的哀求可以实行。
如果桶空了,那么尝试取令牌的哀求会被直接丢弃。
RRateLimiter 在创建限流器时通过下面 Lua 脚本设置限流器的相干参数:
redis.call('hsetnx', KEYS[1], 'rate', ARGV[1]);
redis.call('hsetnx', KEYS[1], 'interval', ARGV[2]);
return redis.call('hsetnx', KEYS[1], 'type', ARGV[3]);
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而获取令牌则是通过以下的 Lua 脚本实现:
-- 请求参数示例
-- KEYS[1] my_limiter
-- KEYS[2] {my_limiter}:value
-- KEYS[4] {my_limiter}:permits
-- ARGV[1] 3 本次请求的令牌数
-- ARGV[2] 1705396021850 System.currentTimeMillis()
-- ARGV[3] 6966135962453115904 ThreadLocalRandom.current().nextLong()
-- 读取 RRateLimiter.trySetRate 中配置的限流器信息
local rate = redis.call('hget', KEYS[1], 'rate'); -- 10 一个时间窗口内产生的令牌数
local interval = redis.call('hget', KEYS[1], 'interval'); -- 1000 一个时间窗口对应的毫秒数
local type = redis.call('hget', KEYS[1], 'type'); -- 0 全局限流
assert(rate ~= false and interval ~= false and type ~= false, 'RateLimiter is not initialized')
local valueName = KEYS[2]; -- {my_limiter}:value 当前可用令牌数字符串的 key
local permitsName = KEYS[4]; -- {my_limiter}:permits 授权记录有序集合的 key
-- 单机限流配置 无需考虑
if type == '1' then
valueName = KEYS[3];
permitsName = KEYS[5];
end;
-- 查询当前可用的令牌数 查询失败表明是首次请求令牌
local currentValue = redis.call('get', valueName);
if currentValue == false then -- 首次请求令牌
-- 单次请求的令牌数不能超过一个时间窗口内产生的令牌数
assert(tonumber(rate) >= tonumber(ARGV[1]), 'Requested permits amount could not exceed defined rate');
-- 更新当前可用令牌数以及令牌授权记录 {my_limiter}:permits
-- set {my_limiter}:permits 10
redis.call('set', valueName, rate);
-- zadd {my_limiter}:permits 1705396021850 6966135962453115904_1
redis.call('zadd', permitsName, ARGV[2], struct.pack('fI', ARGV[3], ARGV[1]));
-- decrby {my_limiter}:permits 3
redis.call('decrby', valueName, ARGV[1]);
return nil;
else -- 再次请求令牌
-- 查询可以回收的令牌对应的授权记录 即一个时间窗口前的所有授权记录且包括一个时间窗口前这一时刻
-- 旧令牌回收的本质是新令牌的加入 如果一个令牌是在一个时间窗口前被分配的 那经过一个时间窗口后这个空出的位置应该已经由新令牌填充
-- zrangebyscore {my_limiter}:permits 0 1705396020850
local expiredValues = redis.call('zrangebyscore', permitsName, 0, tonumber(ARGV[2]) - interval); -- [1936135962853113704_2, 536135765023123704_5]
-- 统计可以回收的令牌数
local released = 0;
for i, v in ipairs(expiredValues) do
local random, permits = struct.unpack('fI', v);
-- released = released + 2
-- released = released + 5
released = released + permits;
end;
-- 删除授权记录并回收令牌
if released > 0 then
-- zrem {my_limiter}:permits 1936135962853113704_2 536135765023123704_5
redis.call('zrem', permitsName, unpack(expiredValues));
currentValue = tonumber(currentValue) + released;
-- incrby {my_limiter}:value 7
redis.call('set', valueName, currentValue);
end;
if tonumber(currentValue) < tonumber(ARGV[1]) then
-- 如果回收后可用令牌数仍然不足 返回需要等待的时间
-- zrangebyscore {my_limiter}:permits (1705396020850 1705396021850 withscores limit 0 1
local nearest = redis.call('zrangebyscore', permitsName, '(' .. (tonumber(ARGV[2]) - interval), tonumber(ARGV[2]), 'withscores', 'limit', 0, 1);
local random, permits = struct.unpack('fI', nearest[1]);
-- 1705396021650 - 1705396021850 + 1000 = 800
return tonumber(nearest[2]) - (tonumber(ARGV[2]) - interval);
else
redis.call('zadd', permitsName, ARGV[2], struct.pack('fI', ARGV[3], ARGV[1]));
redis.call('decrby', valueName, ARGV[1]);
return nil;
end;
end;
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参考:
https://github.com/oneone1995/blog/issues/13
https://www.infoq.cn/article/Qg2tX8fyw5Vt-f3HH673
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