作者保举
视频算法专题
本文涉及知识点
树上倍增 树 图论 并集查找 换根法 深度优先
割点原理及封装好的割点类(预计2024年3月11号左右发布)
LeetCode3067. 在带权树网络中统计可连接服务器对数量
给你一棵无根带权树,树中总共有 n 个节点,分别表现 n 个服务器,服务器从 0 到 n - 1 编号。同时给你一个数组 edges ,其中 edges = [ai, bi, weighti] 表现节点 ai 和 bi 之间有一条双向边,边的权值为 weighti 。再给你一个整数 signalSpeed 。
如果两个服务器 a ,b 和 c 满意以下条件,那么我们称服务器 a 和 b 是通过服务器 c 可连接的 :
a < b ,a != c 且 b != c 。
从 c 到 a 的距离是可以被 signalSpeed 整除的。
从 c 到 b 的距离是可以被 signalSpeed 整除的。
从 c 到 b 的路径与从 c 到 a 的路径没有任何公共边。
请你返回一个长度为 n 的整数数组 count ,其中 count 表现通过服务器 i 可连接 的服务器对的 数量 。
示例 1:
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输入:edges = [[0,1,1],[1,2,5],[2,3,13],[3,4,9],[4,5,2]], signalSpeed = 1
输出:[0,4,6,6,4,0]
表明:由于 signalSpeed 等于 1 ,count[c] 等于所有从 c 开始且没有公共边的路径对数量。
在输入图中,count[c] 等于服务器 c 左边服务器数量乘以右边服务器数量。
示例 2:
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输入:edges = [[0,6,3],[6,5,3],[0,3,1],[3,2,7],[3,1,6],[3,4,2]], signalSpeed = 3
输出:[2,0,0,0,0,0,2]
表明:通过服务器 0 ,有 2 个可连接服务器对(4, 5) 和 (4, 6) 。
通过服务器 6 ,有 2 个可连接服务器对 (4, 5) 和 (0, 5) 。
所有服务器对都必须通过服务器 0 或 6 才可连接,所以其他服务器对应的可连接服务器对数量都为 0 。
提示:
2 <= n <= 1000
edges.length == n - 1
edges.length == 3
0 <= ai, bi < n
edges = [ai, bi, weighti]
1 <= weighti <= 106
1 <= signalSpeed <= 106
输入保证 edges 构成一棵正当的树。
树上倍增
本题有三个考点:
一,怎样计算树上两个节点x1,x2的距离。
假定这两个节点的最早公共先人是pub。以恣意节点root为根,f(x)表现节点x到root的距离。
x1到x2的距离:f(x1)+f(x2)-2*f(pub)。
二,怎样找到最早公共先人:树上倍增。
记录各节点的1级先人(父节点)、2级先人、4级先人…
三,如果判定ac和bc有公共边。
树是连通无向无环图,因为无环,所以两个节点的路径唯一。
假设公共边是x3x4。则x3到c的路径唯一,假定x3到c的倒数第二个端点是x5,则ab和bc的末了一条边都是 x 3 c → \overrightarrow{x3c} x3c 。断开所以和c相连的边,如果a和b在同一个连通区域,则有公共边。用并查集看是否在同一个连通区域。
时间复杂度: O(nnlogn)。 枚举c,时间复杂度O(n);枚举ab,时间复杂度O(n)。查公共路径O(logn)。
并集查找
- class CNeiBo
- {
- public:
- static vector<vector<int>> Two(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0)
- {
- vector<vector<int>> vNeiBo(n);
- for (const auto& v : edges)
- {
- vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase);
- if (!bDirect)
- {
- vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase);
- }
- }
- return vNeiBo;
- }
- static vector<vector<std::pair<int, int>>> Three(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0)
- {
- vector<vector<std::pair<int, int>>> vNeiBo(n);
- for (const auto& v : edges)
- {
- vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase, v[2]);
- if (!bDirect)
- {
- vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase, v[2]);
- }
- }
- return vNeiBo;
- }
- };
- class CUnionFind
- {
- public:
- CUnionFind(int iSize) :m_vNodeToRegion(iSize)
- {
- for (int i = 0; i < iSize; i++)
- {
- m_vNodeToRegion[i] = i;
- }
- m_iConnetRegionCount = iSize;
- }
- CUnionFind(vector<vector<int>>& vNeiBo):CUnionFind(vNeiBo.size())
- {
- for (int i = 0; i < vNeiBo.size(); i++) {
- for (const auto& n : vNeiBo[i]) {
- Union(i, n);
- }
- }
- }
- int GetConnectRegionIndex(int iNode)
- {
- int& iConnectNO = m_vNodeToRegion[iNode];
- if (iNode == iConnectNO)
- {
- return iNode;
- }
- return iConnectNO = GetConnectRegionIndex(iConnectNO);
- }
- void Union(int iNode1, int iNode2)
- {
- const int iConnectNO1 = GetConnectRegionIndex(iNode1);
- const int iConnectNO2 = GetConnectRegionIndex(iNode2);
- if (iConnectNO1 == iConnectNO2)
- {
- return;
- }
- m_iConnetRegionCount--;
- if (iConnectNO1 > iConnectNO2)
- {
- UnionConnect(iConnectNO1, iConnectNO2);
- }
- else
- {
- UnionConnect(iConnectNO2, iConnectNO1);
- }
- }
- bool IsConnect(int iNode1, int iNode2)
- {
- return GetConnectRegionIndex(iNode1) == GetConnectRegionIndex(iNode2);
- }
- int GetConnetRegionCount()const
- {
- return m_iConnetRegionCount;
- }
- vector<int> GetNodeCountOfRegion()//各联通区域的节点数量
- {
- const int iNodeSize = m_vNodeToRegion.size();
- vector<int> vRet(iNodeSize);
- for (int i = 0; i < iNodeSize; i++)
- {
- vRet[GetConnectRegionIndex(i)]++;
- }
- return vRet;
- }
- std::unordered_map<int, vector<int>> GetNodeOfRegion()
- {
- std::unordered_map<int, vector<int>> ret;
- const int iNodeSize = m_vNodeToRegion.size();
- for (int i = 0; i < iNodeSize; i++)
- {
- ret[GetConnectRegionIndex(i)].emplace_back(i);
- }
- return ret;
- }
- private:
- void UnionConnect(int iFrom, int iTo)
- {
- m_vNodeToRegion[iFrom] = iTo;
- }
- vector<int> m_vNodeToRegion;//各点所在联通区域的索引,本联通区域任意一点的索引,为了增加可理解性,用最小索引
- int m_iConnetRegionCount;
- };
- class CParents
- {
- public:
- CParents(vector<int>& vParent, const vector<int>& vLeve):m_vLeve(vLeve)
- {
- const int iMaxLeve = *std::max_element(vLeve.begin(), vLeve.end());
- int iBitNum = 0;
- for (; (1 << iBitNum) < iMaxLeve; iBitNum++);
- const int n = vParent.size();
- m_vParents.assign(iBitNum+1, vector<int>(n, -1));
- m_vParents[0] = vParent;
- //树上倍增
- for (int i = 1; i < m_vParents.size(); i++)
- {
- for (int j = 0; j < n; j++)
- {
- const int iPre = m_vParents[i - 1][j];
- if (-1 != iPre)
- {
- m_vParents[i][j] = m_vParents[i - 1][iPre];
- }
- }
- }
- }
- int GetParent(int iNode, int iLeve)const
- {
- int iParent = iNode;
- for (int iBit = 0; iBit < m_vParents.size(); iBit++)
- {
- if (-1 == iParent)
- {
- return iParent;
- }
- if (iLeve & (1 << iBit))
- {
- iParent = m_vParents[iBit][iParent];
- }
- }
- return iParent;
- }
- int GetPublicParent(int iNode1, int iNode2)const
- {
- int leve0 = m_vLeve[iNode1];
- int leve1 = m_vLeve[iNode2];
- if (leve0 < leve1)
- {
- iNode2 = GetParent(iNode2, leve1 - leve0);
- leve1 = leve0;
- }
- else
- {
- iNode1 = GetParent(iNode1, leve0 - leve1);
- leve0 = leve1;
- }
- //二分查找
- int left = -1, r = leve0;
- while (r - left > 1)
- {
- const auto mid = left + (r - left) / 2;
- const int iParent0 = GetParent(iNode1, mid);
- const int iParent1 = GetParent(iNode2, mid);
- if (iParent0 == iParent1)
- {
- r = mid;
- }
- else
- {
- left = mid;
- }
- }
- return GetParent(iNode1, r);
- }
- protected:
- vector<vector<int>> m_vParents;
- const vector<int> m_vLeve;
- };
- class Solution {
- public:
- vector<int> countPairsOfConnectableServers(vector<vector<int>>& edges, int signalSpeed) {
- m_c = edges.size() + 1;
- m_vDisToRoot.resize(m_c);
- m_vParent.resize(m_c);
- m_vLeve.resize(m_c);
- auto neiBo = CNeiBo::Three(m_c, edges, false, 0);
- DFS(neiBo, 0, -1, 0,0);
- CParents par(m_vParent,m_vLeve);
- vector<int> vRet(m_c);
- for (int c = 0; c < m_c; c++)
- {
- CUnionFind uf(m_c);
- for (const auto& v : edges)
- {
- if ((v[0] == c) || (v[1] == c))
- {
- continue;
- }
- uf.Union(v[0], v[1]);
- }
- vector<int> vRegionCnt(m_c);
- for (int ab = 0; ab < m_c; ab++)
- {
- if (ab == c )
- {
- continue;
- }
- const int pub = par.GetPublicParent(ab, c);
- const int len = m_vDisToRoot[ab] + m_vDisToRoot[c] - 2 * m_vDisToRoot[pub];
- if (0 != len % signalSpeed)
- {
- continue;
- }
- vRegionCnt[uf.GetConnectRegionIndex(ab)]++;
- }
- int&iRet = vRet[c];
- const int total = std::accumulate(vRegionCnt.begin(), vRegionCnt.end(), 0);
- for (int c1 = 0; c1 < m_c; c1++)
- {
- iRet += vRegionCnt[c1] * (total - vRegionCnt[c1]);
- }
- iRet /= 2;
- }
- return vRet;
- }
- void DFS(vector<vector<std::pair<int, int>>>& neiBo, int cur, int par,int leve,int dis)
- {
- m_vDisToRoot[cur] =dis;
- m_vParent[cur] = par;
- m_vLeve[cur] = leve;
- for (const auto& [next,len] : neiBo[cur])
- {
- if (next == par)
- {
- continue;
- }
- DFS(neiBo, next, cur,leve+1,dis+len);
- }
- }
- vector<int> m_vDisToRoot,m_vParent,m_vLeve;
- int m_c;
- };
复制代码 测试用例
- template<class T,class T2>
- void Assert(const T& t1, const T2& t2)
- {
- assert(t1 == t2);
- }
- template<class T>
- void Assert(const vector<T>& v1, const vector<T>& v2)
- {
- if (v1.size() != v2.size())
- {
- assert(false);
- return;
- }
- for (int i = 0; i < v1.size(); i++)
- {
- Assert(v1[i], v2[i]);
- }
- }
- int main()
- {
- vector<vector<int>> edges;
- int signalSpeed;
- {
- Solution sln;
- edges = { }, signalSpeed = 1;
- auto res = sln.countPairsOfConnectableServers(edges, signalSpeed);
- Assert({ 0 }, res);
- }
- {
- Solution sln;
- edges = { {0,1,1} }, signalSpeed = 1;
- auto res = sln.countPairsOfConnectableServers(edges, signalSpeed);
- Assert({ 0,0 }, res);
- }
- {
- Solution sln;
- edges = { {0,1,1},{1,2,1} }, signalSpeed = 1;
- auto res = sln.countPairsOfConnectableServers(edges, signalSpeed);
- Assert({ 0,1,0 }, res);
- }
- {
- Solution sln;
- edges = { {0,1,1},{1,2,5},{2,3,13},{3,4,9},{4,5,2} }, signalSpeed = 1;
- auto res = sln.countPairsOfConnectableServers(edges, signalSpeed);
- Assert({ 0,4,6,6,4,0 } , res);
- }
- {
- Solution sln;
- edges = { {0,6,3},{6,5,3},{0,3,1},{3,2,7},{3,1,6},{3,4,2} }, signalSpeed = 3;
- auto res = sln.countPairsOfConnectableServers(edges, signalSpeed);
- Assert({ 2,0,0,0,0,0,2 }, res);
- }
- }
复制代码 换根法DFS
树中删除一个节点,则各孩子各一个连通区域,除本身及子女外一个区域。如果这个节点是根,则简朴得多。各孩子一个连通区域。
DSF(cur) 返回本身及子孙到当前根节点距离是signalSpeed 倍的节点数量。令当前根节点各孩子的返回值是{i1,i2, ⋯ \cdots ⋯,im} 。i1*i2+(i1+i2)*i3 ⋯ \cdots ⋯ +(I1+i2+ … \dots … + i m − 1 _{m-1} m−1)*im。如许不必除以二。
a<b ,表现a !=b ,(a,b)和(b,a)只取一个。
- class CNeiBo
- {
- public:
- static vector<vector<int>> Two(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0)
- {
- vector<vector<int>> vNeiBo(n);
- for (const auto& v : edges)
- {
- vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase);
- if (!bDirect)
- {
- vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase);
- }
- }
- return vNeiBo;
- }
- static vector<vector<std::pair<int, int>>> Three(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0)
- {
- vector<vector<std::pair<int, int>>> vNeiBo(n);
- for (const auto& v : edges)
- {
- vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase, v[2]);
- if (!bDirect)
- {
- vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase, v[2]);
- }
- }
- return vNeiBo;
- }
- };
- class Solution {
- public:
- vector<int> countPairsOfConnectableServers(vector<vector<int>>& edges, int signalSpeed) {
- m_c = edges.size() + 1;
- m_iSignalSpeed = signalSpeed;
- auto neiBo = CNeiBo::Three(m_c, edges, false, 0);
- vector<int> vRet(m_c);
- for (int c = 0; c < m_c; c++)
- {
- int& iRet = vRet[c];
- int left = 0;
- for (const auto& [next, len] : neiBo[c])
- {
- int cur = DFS(neiBo, next, c, len);
- iRet += left * cur;
- left += cur;
- }
- }
- return vRet;
- }
- int DFS(vector<vector<std::pair<int, int>>>& neiBo, int cur, int par,int dis)
- {
- int iRet = (0 ==dis % m_iSignalSpeed);
- for (const auto& [next,len] : neiBo[cur])
- {
- if (next == par)
- {
- continue;
- }
- iRet +=DFS(neiBo, next, cur,dis+len);
- }
- return iRet;
- }
- int m_iSignalSpeed;
- int m_c;
- };
复制代码 割点
本解法过于复杂,除非用了提前封装好的割点扩展类,否则被使用。
- class CNeiBo
- {
- public:
- static vector<vector<int>> Two(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0)
- {
- vector<vector<int>> vNeiBo(n);
- for (const auto& v : edges)
- {
- vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase);
- if (!bDirect)
- {
- vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase);
- }
- }
- return vNeiBo;
- }
- static vector<vector<std::pair<int, int>>> Three(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0)
- {
- vector<vector<std::pair<int, int>>> vNeiBo(n);
- for (const auto& v : edges)
- {
- vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase, v[2]);
- if (!bDirect)
- {
- vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase, v[2]);
- }
- }
- return vNeiBo;
- }
- };
- class CUnionFind
- {
- public:
- CUnionFind(int iSize) :m_vNodeToRegion(iSize)
- {
- for (int i = 0; i < iSize; i++)
- {
- m_vNodeToRegion[i] = i;
- }
- m_iConnetRegionCount = iSize;
- }
- CUnionFind(vector<vector<int>>& vNeiBo):CUnionFind(vNeiBo.size())
- {
- for (int i = 0; i < vNeiBo.size(); i++) {
- for (const auto& n : vNeiBo[i]) {
- Union(i, n);
- }
- }
- }
- int GetConnectRegionIndex(int iNode)
- {
- int& iConnectNO = m_vNodeToRegion[iNode];
- if (iNode == iConnectNO)
- {
- return iNode;
- }
- return iConnectNO = GetConnectRegionIndex(iConnectNO);
- }
- void Union(int iNode1, int iNode2)
- {
- const int iConnectNO1 = GetConnectRegionIndex(iNode1);
- const int iConnectNO2 = GetConnectRegionIndex(iNode2);
- if (iConnectNO1 == iConnectNO2)
- {
- return;
- }
- m_iConnetRegionCount--;
- if (iConnectNO1 > iConnectNO2)
- {
- UnionConnect(iConnectNO1, iConnectNO2);
- }
- else
- {
- UnionConnect(iConnectNO2, iConnectNO1);
- }
- }
- bool IsConnect(int iNode1, int iNode2)
- {
- return GetConnectRegionIndex(iNode1) == GetConnectRegionIndex(iNode2);
- }
- int GetConnetRegionCount()const
- {
- return m_iConnetRegionCount;
- }
- vector<int> GetNodeCountOfRegion()//各联通区域的节点数量
- {
- const int iNodeSize = m_vNodeToRegion.size();
- vector<int> vRet(iNodeSize);
- for (int i = 0; i < iNodeSize; i++)
- {
- vRet[GetConnectRegionIndex(i)]++;
- }
- return vRet;
- }
- std::unordered_map<int, vector<int>> GetNodeOfRegion()
- {
- std::unordered_map<int, vector<int>> ret;
- const int iNodeSize = m_vNodeToRegion.size();
- for (int i = 0; i < iNodeSize; i++)
- {
- ret[GetConnectRegionIndex(i)].emplace_back(i);
- }
- return ret;
- }
- private:
- void UnionConnect(int iFrom, int iTo)
- {
- m_vNodeToRegion[iFrom] = iTo;
- }
- vector<int> m_vNodeToRegion;//各点所在联通区域的索引,本联通区域任意一点的索引,为了增加可理解性,用最小索引
- int m_iConnetRegionCount;
- };
- class CParents
- {
- public:
- CParents(vector<int>& vParent, const int iMaxLeve)
- {
- int iBitNum = 0;
- for (; (1 << iBitNum) < iMaxLeve; iBitNum++);
- const int n = vParent.size();
- m_vParents.assign(iBitNum+1, vector<int>(n, -1));
- m_vParents[0] = vParent;
- //树上倍增
- for (int i = 1; i < m_vParents.size(); i++)
- {
- for (int j = 0; j < n; j++)
- {
- const int iPre = m_vParents[i - 1][j];
- if (-1 != iPre)
- {
- m_vParents[i][j] = m_vParents[i - 1][iPre];
- }
- }
- }
- }
- int GetParent(int iNode, int iLeve)const
- {
- int iParent = iNode;
- for (int iBit = 0; iBit < m_vParents.size(); iBit++)
- {
- if (-1 == iParent)
- {
- return iParent;
- }
- if (iLeve & (1 << iBit))
- {
- iParent = m_vParents[iBit][iParent];
- }
- }
- return iParent;
- }
- protected:
- vector<vector<int>> m_vParents;
- };
- class C2Parents : CParents
- {
- public:
- C2Parents(vector<int>& vParent, const vector<int>& vLeve) :m_vLeve(vLeve)
- , CParents(vParent,*std::max_element(vLeve.begin(), vLeve.end()))
- {
- }
- int GetPublicParent(int iNode1, int iNode2)const
- {
- int leve0 = m_vLeve[iNode1];
- int leve1 = m_vLeve[iNode2];
- if (leve0 < leve1)
- {
- iNode2 = GetParent(iNode2, leve1 - leve0);
- leve1 = leve0;
- }
- else
- {
- iNode1 = GetParent(iNode1, leve0 - leve1);
- leve0 = leve1;
- }
- //二分查找
- int left = -1, r = leve0;
- while (r - left > 1)
- {
- const auto mid = left + (r - left) / 2;
- const int iParent0 = GetParent(iNode1, mid);
- const int iParent1 = GetParent(iNode2, mid);
- if (iParent0 == iParent1)
- {
- r = mid;
- }
- else
- {
- left = mid;
- }
- }
- return GetParent(iNode1, r);
- }
- protected:
- vector<vector<int>> m_vParents;
- const vector<int> m_vLeve;
- };
- class CCutPointEx
- {
- public:
- CCutPointEx(const vector<vector<int>>& vNeiB) : m_iSize(vNeiB.size())
- {
- m_vNodeToTime.assign(m_iSize, -1);
- m_vChildFirstEnd.resize(m_iSize);
- m_vNodeToRegion.assign(m_iSize, -1);
- m_vCut.assign(m_iSize, false);
- for (int i = 0; i < m_iSize; i++)
- {
- if (-1 != m_vNodeToTime[i])
- {
- continue;
- }
- dfs(i, -1, vNeiB);
- m_iRegionCount++;
- }
- m_vTimeToNode.resize(m_iSize);
- for (int i = 0; i < m_iSize; i++)
- {
- m_vTimeToNode[m_vNodeToTime[i]] = i;;
- }
- }
- bool Visit(int src, int dest, int iCut)const
- {
- if (m_vNodeToRegion[src] != m_vNodeToRegion[dest])
- {
- return false;//不在一个连通区域
- }
- if (!m_vCut[iCut])
- {
- return true;
- }
- const int r1 = GetCutRegion(iCut, src);
- const int r2 = GetCutRegion(iCut, dest);
- return r1 == r2;
- }
- vector<vector<int>> GetSubRegionOfCut(const int iCut)const
- {//删除iCut及和它相连的边后,iCut所在的区域会分成几个区域:父节点一个区域、各子节点一个区域
- //父节点所在区域可能为空,如果iCut所在的连通区域只有一个节点,则返回一个没有节点的区域。
- const auto& v = m_vChildFirstEnd[iCut];
- vector<vector<int>> vRet(1);
- int j = 0;
- for (int iTime=0;iTime < m_iSize; iTime++ )
- {
- const int iNode = m_vTimeToNode[iTime];
- if ((j < v.size()) && ( iTime >= v[j].first ))
- {
- j++;
- vRet.emplace_back();
- }
- if ((iCut != iNode) && (m_vNodeToRegion[iNode] == m_vNodeToRegion[iCut]))
- {
- if (v.size()&&(iTime >= v.back().second))
- {
- vRet[0].emplace_back(iNode);
- }
- else
- {
- vRet.back().emplace_back(iNode);
- }
- }
- }
- return vRet;
- }
- protected:
- int dfs(int cur, int parent, const vector<vector<int>>& vNeiB)
- {
- auto& curTime = m_vNodeToTime[cur];
- m_vNodeToRegion[cur] = m_iRegionCount;
- curTime = m_iTime++;
- int iCutChild = 0;
- int iMinTime = curTime;
- for (const auto& next : vNeiB[cur])
- {
- if (-1 != m_vNodeToTime[next])
- {
- iMinTime = min(iMinTime, m_vNodeToTime[next]);
- continue;
- }
- int iChildBeginTime = m_iTime;
- const int iChildMinTime = dfs(next, cur, vNeiB);
- iMinTime = min(iMinTime, iChildMinTime);
- if (iChildMinTime >= curTime)
- {
- iCutChild++;
- m_vChildFirstEnd[cur].push_back({ iChildBeginTime,m_iTime });
- };
- }
- m_vCut[cur] = (iCutChild + (-1 != parent)) >= 2;
- return iMinTime;
- }
- int GetCutRegion(int iCut, int iNode)const
- {
- const auto& v = m_vChildFirstEnd[iCut];
- auto it = std::upper_bound(v.begin(), v.end(), m_vNodeToTime[iNode], [](int time, const std::pair<int, int>& pr) {return time < pr.first; });
- if (v.begin() == it)
- {
- return v.size();
- }
- --it;
- return (it->second > m_vNodeToTime[iNode]) ? (it - v.begin()) : v.size();
- }
- int m_iTime = 0;
- const int m_iSize;//时间戳
- int m_iRegionCount = 0;
- vector<int> m_vNodeToTime;//各节点到达时间,从0开始。 -1表示未处理
- vector<bool> m_vCut;//是否是割点
- vector<int> m_vNodeToRegion;//各节点所在区域
- vector<vector<pair<int, int>>> m_vChildFirstEnd;//左闭右开空间[0,m_vChildFirstEnd[0].first)和[m_vChildFirstEnd.back().second,iSize)是一个区域
- vector<int> m_vTimeToNode;
- };
复制代码 2024年3月9号 新封装
- class CNeiBo
- {
- public:
- static vector<vector<int>> Two(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0)
- {
- vector<vector<int>> vNeiBo(n);
- for (const auto& v : edges)
- {
- vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase);
- if (!bDirect)
- {
- vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase);
- }
- }
- return vNeiBo;
- }
- static vector<vector<std::pair<int, int>>> Three(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0)
- {
- vector<vector<std::pair<int, int>>> vNeiBo(n);
- for (const auto& v : edges)
- {
- vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase, v[2]);
- if (!bDirect)
- {
- vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase, v[2]);
- }
- }
- return vNeiBo;
- }
- };
- class CUnionFind
- {
- public:
- CUnionFind(int iSize) :m_vNodeToRegion(iSize)
- {
- for (int i = 0; i < iSize; i++)
- {
- m_vNodeToRegion[i] = i;
- }
- m_iConnetRegionCount = iSize;
- }
- CUnionFind(vector<vector<int>>& vNeiBo):CUnionFind(vNeiBo.size())
- {
- for (int i = 0; i < vNeiBo.size(); i++) {
- for (const auto& n : vNeiBo[i]) {
- Union(i, n);
- }
- }
- }
- int GetConnectRegionIndex(int iNode)
- {
- int& iConnectNO = m_vNodeToRegion[iNode];
- if (iNode == iConnectNO)
- {
- return iNode;
- }
- return iConnectNO = GetConnectRegionIndex(iConnectNO);
- }
- void Union(int iNode1, int iNode2)
- {
- const int iConnectNO1 = GetConnectRegionIndex(iNode1);
- const int iConnectNO2 = GetConnectRegionIndex(iNode2);
- if (iConnectNO1 == iConnectNO2)
- {
- return;
- }
- m_iConnetRegionCount--;
- if (iConnectNO1 > iConnectNO2)
- {
- UnionConnect(iConnectNO1, iConnectNO2);
- }
- else
- {
- UnionConnect(iConnectNO2, iConnectNO1);
- }
- }
- bool IsConnect(int iNode1, int iNode2)
- {
- return GetConnectRegionIndex(iNode1) == GetConnectRegionIndex(iNode2);
- }
- int GetConnetRegionCount()const
- {
- return m_iConnetRegionCount;
- }
- vector<int> GetNodeCountOfRegion()//各联通区域的节点数量
- {
- const int iNodeSize = m_vNodeToRegion.size();
- vector<int> vRet(iNodeSize);
- for (int i = 0; i < iNodeSize; i++)
- {
- vRet[GetConnectRegionIndex(i)]++;
- }
- return vRet;
- }
- std::unordered_map<int, vector<int>> GetNodeOfRegion()
- {
- std::unordered_map<int, vector<int>> ret;
- const int iNodeSize = m_vNodeToRegion.size();
- for (int i = 0; i < iNodeSize; i++)
- {
- ret[GetConnectRegionIndex(i)].emplace_back(i);
- }
- return ret;
- }
- private:
- void UnionConnect(int iFrom, int iTo)
- {
- m_vNodeToRegion[iFrom] = iTo;
- }
- vector<int> m_vNodeToRegion;//各点所在联通区域的索引,本联通区域任意一点的索引,为了增加可理解性,用最小索引
- int m_iConnetRegionCount;
- };
- class CParents
- {
- public:
- CParents(vector<int>& vParent, const int iMaxLeve)
- {
- int iBitNum = 0;
- for (; (1 << iBitNum) < iMaxLeve; iBitNum++);
- const int n = vParent.size();
- m_vParents.assign(iBitNum+1, vector<int>(n, -1));
- m_vParents[0] = vParent;
- //树上倍增
- for (int i = 1; i < m_vParents.size(); i++)
- {
- for (int j = 0; j < n; j++)
- {
- const int iPre = m_vParents[i - 1][j];
- if (-1 != iPre)
- {
- m_vParents[i][j] = m_vParents[i - 1][iPre];
- }
- }
- }
- }
- int GetParent(int iNode, int iLeve)const
- {
- int iParent = iNode;
- for (int iBit = 0; iBit < m_vParents.size(); iBit++)
- {
- if (-1 == iParent)
- {
- return iParent;
- }
- if (iLeve & (1 << iBit))
- {
- iParent = m_vParents[iBit][iParent];
- }
- }
- return iParent;
- }
- protected:
- vector<vector<int>> m_vParents;
- };
- class C2Parents : CParents
- {
- public:
- C2Parents(vector<int>& vParent, const vector<int>& vLeve) :m_vLeve(vLeve)
- , CParents(vParent,*std::max_element(vLeve.begin(), vLeve.end()))
- {
- }
- int GetPublicParent(int iNode1, int iNode2)const
- {
- int leve0 = m_vLeve[iNode1];
- int leve1 = m_vLeve[iNode2];
- if (leve0 < leve1)
- {
- iNode2 = GetParent(iNode2, leve1 - leve0);
- leve1 = leve0;
- }
- else
- {
- iNode1 = GetParent(iNode1, leve0 - leve1);
- leve0 = leve1;
- }
- //二分查找
- int left = -1, r = leve0;
- while (r - left > 1)
- {
- const auto mid = left + (r - left) / 2;
- const int iParent0 = GetParent(iNode1, mid);
- const int iParent1 = GetParent(iNode2, mid);
- if (iParent0 == iParent1)
- {
- r = mid;
- }
- else
- {
- left = mid;
- }
- }
- return GetParent(iNode1, r);
- }
- protected:
- vector<vector<int>> m_vParents;
- const vector<int> m_vLeve;
- };
- //割点
- class CCutPoint
- {
- public:
- CCutPoint(const vector<vector<int>>& vNeiB) : m_iSize(vNeiB.size())
- {
- m_vNodeToTime.assign(m_iSize, -1);
- m_vCutNewRegion.resize(m_iSize);
- for (int i = 0; i < m_iSize; i++)
- {
- if (-1 == m_vNodeToTime[i])
- {
- m_vRegionFirstTime.emplace_back(m_iTime);
- dfs(vNeiB, i, -1);
- }
- }
- }
- int dfs(const vector<vector<int>>& vNeiB,const int cur, const int parent)
- {
- int iMinTime = m_vNodeToTime[cur] = m_iTime++;
- int iRegionCount = (-1 != parent);//根连通区域数量
- for (const auto& next : vNeiB[cur]) {
- if (-1 != m_vNodeToTime[next]) {
- iMinTime = min(iMinTime, m_vNodeToTime[next]);
- continue;
- }
- const int childMinTime = dfs(vNeiB, next, cur);
- iMinTime = min(iMinTime, childMinTime);
- if (childMinTime >= m_vNodeToTime[cur]) {
- iRegionCount++;
- m_vCutNewRegion[cur].emplace_back(m_vNodeToTime[next], m_iTime);
- }
- }
- if (iRegionCount < 2)
- {
- m_vCutNewRegion[cur].clear();
- }
- return iMinTime;
- }
- const int m_iSize;
- const vector<int>& Time()const { return m_vNodeToTime; }//各节点的时间戳
- const vector<int>& RegionFirstTime()const { return m_vRegionFirstTime; }//各连通区域的最小时间戳
- vector<bool> Cut()const {
- vector<bool> ret;
- for (int i = 0; i < m_iSize; i++)
- {
- ret.emplace_back(m_vCutNewRegion[i].size());
- }
- return ret; }//
- const vector < vector<pair<int, int>>>& NewRegion()const { return m_vCutNewRegion; };
- protected:
- vector<int> m_vNodeToTime;
- vector<int> m_vRegionFirstTime;
- vector < vector<pair<int, int>>> m_vCutNewRegion; //m_vCutNewRegion[c]如果存在[left,r) 表示割掉c后,时间戳[left,r)的节点会形成新区域
- int m_iTime = 0;
- };
- class CConnectAfterCutPoint
- {
- public:
- CConnectAfterCutPoint(const vector<vector<int>>& vNeiB) :m_ct(vNeiB)
- {
- m_vTimeToNode.resize(m_ct.m_iSize);
- m_vNodeToRegion.resize(m_ct.m_iSize);
- for (int iNode = 0; iNode < m_ct.m_iSize; iNode++)
- {
- m_vTimeToNode[m_ct.Time()[iNode]] = iNode;
- }
- for (int iTime = 0,iRegion= 0; iTime < m_ct.m_iSize; iTime++)
- {
- if ((iRegion < m_ct.RegionFirstTime().size()) && (m_ct.RegionFirstTime()[iRegion] == iTime))
- {
- iRegion++;
- }
- m_vNodeToRegion[m_vTimeToNode[iTime]] = (iRegion - 1);
- }
- }
- bool Connect(int src, int dest, int iCut)const
- {
- if (m_vNodeToRegion[src] != m_vNodeToRegion[dest])
- {
- return false;//不在一个连通区域
- }
- if (0 == m_ct.NewRegion()[iCut].size())
- {//不是割点
- return true;
- }
- const int r1 = GetCutRegion(iCut, src);
- const int r2 = GetCutRegion(iCut, dest);
- return r1 == r2;
- }
- vector<vector<int>> GetSubRegionOfCut(const int iCut)const
- {//删除iCut及和它相连的边后,iCut所在的区域会分成几个区域:父节点一个区域、各子节点 一个区域
- //父节点所在区域可能为空,如果iCut所在的连通区域只有一个节点,则返回一个没有节点的 区域。
- const auto& v = m_ct.NewRegion()[iCut];
- vector<int> vParen;
- const int iRegion = m_vNodeToRegion[iCut];
- const int iEndTime = (iRegion + 1 == m_ct.RegionFirstTime().size()) ? m_ct.m_iSize : m_ct.RegionFirstTime()[iRegion+1];
- vector<vector<int>> vRet;
- for (int iTime = m_ct.RegionFirstTime()[iRegion],j=-1; iTime < iEndTime; iTime++)
- {
- if (iCut == m_vTimeToNode[iTime])
- {
- continue;
- }
- if ((j + 1 < v.size()) && (v[j + 1].first == iTime))
- {
- j++;
- vRet.emplace_back();
- }
- const int iNode = m_vTimeToNode[iTime];
- if ((-1 != j ) && (iTime >= v[j].first) && (iTime < v[j].second))
- {
- vRet.back().emplace_back(iNode);
- }
- else
- {
- vParen.emplace_back(iNode);
- }
- }
- vRet.emplace_back();
- vRet.back().swap(vParen);
- return vRet;
- }
- protected:
- int GetCutRegion(int iCut, int iNode)const
- {
- const auto& v = m_ct.NewRegion()[iCut];
- auto it = std::upper_bound(v.begin(), v.end(), m_ct.Time()[iNode], [](int time, const std::pair<int, int>& pr) {return time < pr.first; });
- if (v.begin() == it)
- {
- return v.size();
- }
- --it;
- return (it->second > m_ct.Time()[iNode]) ? (it - v.begin()) : v.size();
- }
- vector<int> m_vTimeToNode;
- vector<int> m_vNodeToRegion;//各节点所在区域
- const CCutPoint m_ct;
- };
- class Solution {
- public:
- vector<int> countPairsOfConnectableServers(vector<vector<int>>& edges, int signalSpeed) {
- m_c = edges.size() + 1;
- m_vDisToRoot.resize(m_c);
- m_vParent.resize(m_c);
- m_vLeve.resize(m_c);
- auto neiBo = CNeiBo::Three(m_c, edges, false, 0);
- DFS(neiBo, 0, -1, 0, 0);
- C2Parents par(m_vParent, m_vLeve);
- auto neiBo2 = CNeiBo::Two(m_c, edges, false, 0);
- CConnectAfterCutPoint cut(neiBo2);
- vector<int> vRet(m_c);
- for (int c = 0; c < m_c; c++)
- {
- auto regs = cut.GetSubRegionOfCut(c);
- int left = 0;
- int& iRet = vRet[c];
- for (const auto& subRegion : regs)
- {
- int cur = 0;
- for (const auto& ab : subRegion)
- {
- const int pub = par.GetPublicParent(ab, c);
- const int len = m_vDisToRoot[ab] + m_vDisToRoot[c] - 2 * m_vDisToRoot[pub];
- if (0 != len % signalSpeed)
- {
- continue;
- }
- cur++;
- }
- iRet += left * cur;
- left += cur;
- }
- }
- return vRet;
- }
- void DFS(vector<vector<std::pair<int, int>>>& neiBo, int cur, int par, int leve, int dis)
- {
- m_vDisToRoot[cur] = dis;
- m_vParent[cur] = par;
- m_vLeve[cur] = leve;
- for (const auto& [next, len] : neiBo[cur])
- {
- if (next == par)
- {
- continue;
- }
- DFS(neiBo, next, cur, leve + 1, dis + len);
- }
- }
- vector<int> m_vDisToRoot, m_vParent, m_vLeve;
- int m_c;
- };
复制代码 DFS取代树上倍增
时间复杂度的瓶颈在 树上倍增。可以直接DFS 最近公共先人。
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https://download.csdn.net/download/he_zhidan/88348653
我想对大家说的话闻缺陷则喜是一个美好的愿望,早发现问题,早修改问题,给老板节约钱。子墨子言之:事无终始,无务多业。也就是我们常说的专业的人做专业的事。如果程序是一条龙,那算法就是他的是睛 测试环境
利用体系:win7 开发环境: VS2019 C++17
大概 利用体系:win10 开发环境: VS2022 **C+
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如无特殊说明,本算法用**C++**实现。
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