一 、 概述
为了弥补代码的遗失,木舟IOT平台正在加班加点进行研发,背面不只是针对于IOT设备接入上报,告警,视频管理,组态数据可视化大屏,背面还会有快速搭建微服务平台,利用surging.cli工具根据数据库表天生微服务,中心服务,能让程序员快速完成BOSS交给的任务,从而在这个内卷的社会能占有一席之地。这些都是没有完成任务的空话,现在发此篇的目标是作者有能力开发出优秀的IOT平台,先先容一个比力突出的功能,就是可以基于共享或者独立设置添加网络组件, 下面来先容一下如何添加网络组件。
一键运行打包成品下载:https://pan.baidu.com/s/11hcf9ieCkJxlGrzvIuxeQA?pwd=ajsr
测试用户:fanly
测试暗码:123456
为了让大家节约时间,能尽快运行产物看到效果,上面有 一键运行打包成品可以进行下载测试运行。
二、如何测试运行
以下是目录结构,
IDE:consul 注册中心
kayak.client: 网关
kayak.server:微服务
apache-skywalking-apm:skywalking链路跟踪
以上是目录结构,大家不必要一个个运行,只必要打开运行startup.bat,如果必要测试skywalking ,只必要apache-skywalking-apm\bin\startup.bat 文件就可以了,以下是运行的界面
三、如何添加组件
1.添加http服务组件,
打开平台界面,然后点击设备接入->网络组件,然后可以看到如下界面
再点击新增组件或者编辑组件,完成后注意启动状态是关闭状态,此时并不能对于该组件功能进行访问调用,只有把启动状态打开,才能访问调用
以上是http服务组件,启动完成后,如果设置了webservice和swagger,你可以访问webservice和swagger,看是否可以访问
2.添加/编辑Tcp服务组件
当添加/编辑Tcp组件时,设置Host:127.0.0.1 ,port:248并且还有解析方式选项,选项里面有不处理,固定长度,分隔符,自定义脚本,下面我们就来看自定义脚本
添加脚本如下:- parser.Fixed(4).Handler(
- function(buffer){
- var buf = BytesUtils.Slice(buffer,1,4);
- parser.Fixed(buffer.ReadableBytes).Result(buf);
- }).Handler(
- function(buffer){parser.Fixed(8).Result(buffer);}
- ).Handler(function(buffer){
- parser.Result('处理完成','gb2312').Complete();
- }
- )
复制代码 而基于TCP服务代码如下,必要继承于TcpBehavior- internal class TcpDeviceDataService : TcpBehavior, ITcpDeviceDataService
- {
- private readonly IDeviceProvider _deviceProvider;
- public TcpDeviceDataService(IDeviceProvider deviceProvider)
- {
- _deviceProvider = deviceProvider;
- }
- public override void Load(string clientId, NetworkProperties tcpServerProperties)
- {
- var deviceStatus = _deviceProvider.IsConnected(clientId);
- this.Parser.HandlePayload().Subscribe(async buffer => await ParserBuffer(buffer));
- }
- public override void DeviceStatusProcess(DeviceStatus status, string clientId, NetworkProperties tcpServerProperties)
- {
- //throw new NotImplementedException();
- }
- public async Task ParserBuffer(IByteBuffer buffer)
- {
- List<string> result = new List<string>();
- while (buffer.ReadableBytes > 0)
- {
- result.Add(buffer.ReadString(this.Parser.GetNextFixedRecordLength(),
- Encoding.GetEncoding("gb2312")));
- }
- // var str= buffer.ReadString(buffer.ReadableBytes, Encoding.UTF8);
- var byteBuffer = Unpooled.Buffer();
- byteBuffer.WriteString("\r\n", Encoding.UTF8);
- byteBuffer.WriteString("处理完成", Encoding.GetEncoding("gb2312"));
- await Sender.SendAndFlushAsync(byteBuffer);
- // await Sender.SendAndFlushAsync("消息已接收",Encoding.GetEncoding("gb2312"));
- this.Parser.Close();
- }
- public Task<bool> ChangeDeviceStage(string deviceId)
- {
- throw new NotImplementedException();
- }
- }
复制代码 用测试Tcp调试工具结果如下
3.添加/编辑UDP服务组件
当添加/编辑UDP组件时, 设置Host:127.0.0.1 ,port:267 并且可以是否开启组播
而基于udp服务代码如下,必要继承于UdpBehavior- internal class UdpDeviceDataService : UdpBehavior, IUdpDeviceDataService
- {
- public Task<bool> ChangeDeviceStage(string deviceId)
- {
- throw new NotImplementedException();
- }
- public override async Task Dispatch(IEnumerable<byte> bytes)
- {
- await Sender.SendAndFlushAsync("\r\n", Encoding.UTF8);
- await Sender.SendAndFlushAsync("处理完成", Encoding.GetEncoding("gb2312"));
- }
- }
复制代码 测试结果如下:
4.添加/编辑WebSocket服务组件
当添加/编辑WebSocket组件时, 设置Host:127.0.0.1 ,port:55
而基于websocket服务代码如下,必要继承于WSBehavior- internal class WSDeviceDataService : WSBehavior, IWSDeviceDataService
- {
- protected override void OnMessage(MessageEventArgs e)
- {
- this.Client.Value.SendTo($"send:{e.Data},\r\n reply:hello,welcome to you!",ID);
- }
- protected override void OnOpen()
- {
-
- }
- }
复制代码 测试结果如下:
5.添加/编辑UDP服务组件
当添加/编辑WebSocket组件时, 设置Host:127.0.0.1 ,port:345
添加greet.proto文件,脚本如下:- syntax = "proto3";
-
- package Greet;
-
- service Greeter {
- // Sends a greeting
- rpc ChangeDeviceStage (DeviceRequest) returns (DeviceReply) {}
- }
-
- message DeviceRequest {
- string deviceId = 1;
- }
-
- message DeviceReply {
- bool message = 1;
- }
复制代码 然后再创建GreeterBehavior,继承Greeter.GreeterBase, IServiceBehavior,代码如下- public partial class GreeterBehavior : Greeter.GreeterBase, IServiceBehavior
- {
- private ServerReceivedDelegate received;
- public event ServerReceivedDelegate Received
- {
- add
- {
- if (value == null)
- {
- received += value;
- }
- }
- remove
- {
- received -= value;
- }
- }
- public string MessageId { get; } = Guid.NewGuid().ToString("N");
- public async Task Write(object result, int statusCode = 200, string exceptionMessage = "")
- {
- if (received == null)
- return;
- var message = new TransportMessage(MessageId, new ReactiveResultMessage
- {
- ExceptionMessage = exceptionMessage,
- StatusCode = statusCode,
- Result = result
- });
- await received(message);
- }
- public T CreateProxy<T>(string key) where T : class
- {
- return ServiceLocator.GetService<IServiceProxyFactory>().CreateProxy<T>(key);
- }
- public object CreateProxy(Type type)
- {
- return ServiceLocator.GetService<IServiceProxyFactory>().CreateProxy(type);
- }
- public object CreateProxy(string key, Type type)
- {
- return ServiceLocator.GetService<IServiceProxyFactory>().CreateProxy(key, type);
- }
- public T CreateProxy<T>() where T : class
- {
- return ServiceLocator.GetService<IServiceProxyFactory>().CreateProxy<T>();
- }
- public T GetService<T>(string key) where T : class
- {
- if (ServiceLocator.Current.IsRegisteredWithKey<T>(key))
- return ServiceLocator.GetService<T>(key);
- else
- return ServiceLocator.GetService<IServiceProxyFactory>().CreateProxy<T>(key);
- }
- public T GetService<T>() where T : class
- {
- if (ServiceLocator.Current.IsRegistered<T>())
- return ServiceLocator.GetService<T>();
- else
- return ServiceLocator.GetService<IServiceProxyFactory>().CreateProxy<T>();
- }
- public object GetService(Type type)
- {
- if (ServiceLocator.Current.IsRegistered(type))
- return ServiceLocator.GetService(type);
- else
- return ServiceLocator.GetService<IServiceProxyFactory>().CreateProxy(type);
- }
- public object GetService(string key, Type type)
- {
- if (ServiceLocator.Current.IsRegisteredWithKey(key, type))
- return ServiceLocator.GetService(key, type);
- else
- return ServiceLocator.GetService<IServiceProxyFactory>().CreateProxy(key, type);
- }
- public void Publish(IntegrationEvent @event)
- {
- GetService<IEventBus>().Publish(@event);
- }
- }
复制代码 而基于grpc服务代码如下,必要继承于刚刚创建的GreeterBehavior- public class GrpcDeviceDataService : GreeterBehavior, IGrpcDeviceDataService
- {
- public override Task<DeviceReply> ChangeDeviceStage(DeviceRequest request, ServerCallContext context)
- {
- return Task.FromResult(new DeviceReply
- {
- Message = true
- }) ;
- }
- }
复制代码 以下是测试结果:
6.添加/编辑MQTT服务组件
当添加/编辑MQTT组件时, 设置Host:127.0.0.1 ,port:425
而基于mqtt服务代码如下,必要继承于MqttBehavior- public class MQTTDeviceDataService : MqttBehavior, IMQTTDeviceDataService
- {
- public override async Task<bool> Authorized(string username, string password)
- {
- bool result = false;
- if (username == "admin" && password == "123456")
- result = true;
- return await Task.FromResult(result);
- }
- public async Task<bool> IsOnline(string deviceId)
- {
- return await base.GetDeviceIsOnine(deviceId);
- }
- public async Task Publish(string deviceId, WillMessage message)
- {
- var willMessage = new MqttWillMessage
- {
- WillMessage = message.Message,
- Qos = message.Qos,
- Topic = message.Topic,
- WillRetain = message.WillRetain
- };
- await Publish(deviceId, willMessage);
- await RemotePublish(deviceId, willMessage);
- }
- }
复制代码 以下是测试结果:
三、总结
木舟IOT平台会在github开源社区版本,可以自由更改代码,用于商业项目,但不能自营平台,如低代码平台,IOT平台等,如有违背,结果自负,还有最好不要更改命名空间,然后跟公司说是自己研发的,如果知道后,我在博客全网转达此人,以前surging相关的事件就算了,就当没发生过。,如果碰到困难,比力紧急的话,可以联系作者,加群:744677125
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