准备工作开发环境
Python版本:3.7.8
相关模块:
requests模块;
tqdm模块;
pyfreeproxy模块;
pyechats模块;
以及一些python自带的模块。
效果预览
开始界面
游戏规则
wasd 控制人物的移动,空格启动律师函炸毁全部篮球。
代码实现
导入模块- import pygame
- import sys
- import traceback
- import os
- import CXK
- import enemy
- import bullet
- import supply
- from pygame.locals import *
- from random import *
复制代码
游戏主界面- #游戏主界面
- def ui():
- #循环播放背景音乐
- pygame.mixer.music.play(-1)
- #初始化界面按键图片并获取图片的矩形位置
- start_game_image = pygame.image.load("images/start_game.png").convert_alpha()
- start_game_image_rect = start_game_image.get_rect()
- game_rules_image = pygame.image.load("images/game_rules.png").convert_alpha()
- game_rules_image_rect = game_rules_image.get_rect()
- game_quit_image = pygame.image.load("images/game_quit.png").convert_alpha()
- game_quit_image_rect = game_quit_image.get_rect()
- #初始化游戏规则图片并获取图片的矩形位置
- rules_image = pygame.image.load("images/游戏玩法.png").convert_alpha()
- back_image = pygame.image.load("images/back.png").convert_alpha()
- back_image_rect = back_image.get_rect()
- #标志是否在主界面
- is_ui = True
- #帧率
- clock = pygame.time.Clock()
- #主界面循环
- while True:
- #获取事件信息
- for event in pygame.event.get():
- #如果点击右上角退出
- if event.type == QUIT:
- #退出程序
- pygame.quit()
- sys.exit()
- #如果是主界面
- if is_ui:
- #绘制背景
- screen.blit(background,(0,0))
- #更改主界面按键图片的矩形位置并绘制主界面按键
- start_game_image_rect.left,start_game_image_rect.top = (width - start_game_image_rect.width)//2,height - 500
- screen.blit(start_game_image,start_game_image_rect)
- game_rules_image_rect = game_rules_image.get_rect()
- game_rules_image_rect.left,game_rules_image_rect.top = (width - game_rules_image_rect.width)//2,start_game_image_rect.bottom+50
- screen.blit(game_rules_image,game_rules_image_rect)
- game_quit_image_rect.left,game_quit_image_rect.top = (width - game_quit_image_rect.width)//2, game_rules_image_rect.bottom+50
- screen.blit(game_quit_image,game_quit_image_rect)
- #检测用户的鼠标操作
- #如果用户按下鼠标左键
- if pygame.mouse.get_pressed()[0]:
- #获取鼠标坐标
- pos = pygame.mouse.get_pos()
- #如果用户点击”开始游戏“
- if start_game_image_rect.left < pos[0] < start_game_image_rect.right and start_game_image_rect.top < pos[1] < start_game_image_rect.bottom:
- #调用主函数
- main()
- #如果用户点击”退出游戏“
- if game_quit_image_rect.left < pos[0] < game_quit_image_rect.right and game_quit_image_rect.top < pos[1] < game_quit_image_rect.bottom:
- pygame.quit()
- sys.exit()
- #如果用户点击”游戏规则“
- if game_rules_image_rect.left < pos[0] < game_rules_image_rect.right and game_rules_image_rect.top < pos[1] < game_rules_image_rect.bottom:
- #离开主界面
- is_ui = False
复制代码
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