一 引入
在设计设备界面时,经常会有一种需求,展示一个阀门,阀门有通断两种状态:

二 CommonValveControl
考虑实现一个自定义控件,CommonValveControl。
使用自定义控件比用户控件更灵活,更具扩展性,可以使用不同的样式和模板。
CommonValveControl定义两个依赖属性,Orientation表示安装展示的方向,Status表示阀门的通断状态。- public class CommonValveControl : Control
- {
- static CommonValveControl()
- {
- DefaultStyleKeyProperty.OverrideMetadata(typeof(CommonValveControl), new FrameworkPropertyMetadata(typeof(CommonValveControl)));
- }
-
- public bool Status
- {
- get => (bool)GetValue(StatusProperty);
- set => SetValue(StatusProperty, value);
- }
- public static readonly DependencyProperty StatusProperty = DependencyProperty.Register(
- "Status",
- typeof(bool),
- typeof(CommonValveControl));
-
- public Orientation ValveOrientation
- {
- get => (Orientation)GetValue(CommonValveOrientationProperty);
- set => SetValue(CommonValveOrientationProperty, value);
- }
- public static readonly DependencyProperty CommonValveOrientationProperty = DependencyProperty.Register(
- "ValveOrientation",
- typeof(Orientation),
- typeof(CommonValveControl));
- }
复制代码 设计CommonValveControl的样式模板,可通过设计不同的模板,以呈现出不同的效果。
通过ValveOrientation属性触发切换阀门的竖直状态和水平状态。- [/code][size=5]三 效果演示[/size]
- Xaml代码:
- [code]<Canvas>
- <local:PipeControl Width="106" Height="14" Canvas.Left="26" Canvas.Top="53"/>
- <local:PipeControl Width="14" Height="80" Canvas.Left="185" Canvas.Top="22" Orientation="Vertical"/>
- <local:CommonValveControl x:Name="valve1" Status="False" ValveOrientation="Horizontal" Width="40" Height="40" Canvas.Left="60" Canvas.Top="41"/>
- <local:CommonValveControl x:Name="valve2" Status="False" ValveOrientation="Vertical" Width="40" Height="40" Canvas.Left="172" Canvas.Top="41"/>
- <Button Content="Open" Click="OpenButton_Click" Canvas.Left="272" Canvas.Top="15" Width="66" Height="35"/>
- <Button Content="Close" Click="CloseButton_Click" Canvas.Left="272" Canvas.Top="71" Width="66" Height="35"/>
- </Canvas>
复制代码 后台代码:- public partial class MainWindow : Window
- {
- public MainWindow()
- {
- InitializeComponent();
- }
- private void OpenButton_Click(object sender, RoutedEventArgs e)
- {
- valve1.Status = true;
- valve2.Status = true;
- }
- private void CloseButton_Click(object sender, RoutedEventArgs e)
- {
- valve1.Status = false;
- valve2.Status = false;
- }
- }
复制代码
<Canvas>
<local:PipeControl Width="106" Height="14" Canvas.Left="26" Canvas.Top="53"/>
<local:PipeControl Width="14" Height="80" Canvas.Left="185" Canvas.Top="22" Orientation="Vertical"/>
<local:CommonValveControl x:Name="valve1" Status="False" ValveOrientation="Horizontal" Width="40" Height="40" Canvas.Left="60" Canvas.Top="41"/>
<local:CommonValveControl x:Name="valve2" Status="False" ValveOrientation="Vertical" Width="40" Height="40" Canvas.Left="172" Canvas.Top="41"/>
<Button Content="Open" Click="OpenButton_Click" Canvas.Left="272" Canvas.Top="15" Width="66" Height="35"/>
<Button Content="Close" Click="CloseButton_Click" Canvas.Left="272" Canvas.Top="71" Width="66" Height="35"/>
</Canvas> 本文作者: 一团静火
本文链接: https://www.cnblogs.com/wwwen/p/16992344.html
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