设计模式之工厂模式(一)
在阅读Qt网络部分源码时候,发现在某处运用了工厂模式,而且编程技巧也用的好,于是就想分享出来,供各人参考,理解的不对的地方请多多指点。
以下是我整理出来的类图:
关键阐明:
1.Q_GLOBAL_STATIC(QSocketEngineHandlerList, socketHandlers)
Qt实现单例模式:Q_GLOBAL_STATIC和Q_GLOBAL_STATIC_WITH_ARGS_qt 单例宏-CSDN博客
Q_GLOBAL_STATIC宏定义了一个全局变量,这个全局变量是定义在qabstractsocketengine.cpp中,它的定义如下:
- class QSocketEngineHandlerList : public QList<QSocketEngineHandler*>
- {
- public:
- QMutex mutex;
- };
- Q_GLOBAL_STATIC(QSocketEngineHandlerList, socketHandlers)
复制代码 在cpp中定义,其它地方是访问不到这个全局变量,潜伏了实现,封装性比较好。
2.QAbstractSocketEngine和QHttpSocketEngine
在工厂模式中这个类就相当于是需要生产的对象,它是一个接口类,一般都是通过继续它来实现具体的功能。本例中QHttpSocketEngine就是实际的具有某个功能的类。
3.QSocketEngineHandler
这个类类似工厂模式中的工厂,它的定义如下:
- class Q_AUTOTEST_EXPORT QSocketEngineHandler
- {
- protected:
- QSocketEngineHandler();
- virtual ~QSocketEngineHandler();
- virtual QAbstractSocketEngine *createSocketEngine(QAbstractSocket::SocketType socketType,
- const QNetworkProxy &, QObject *parent) = 0;
- virtual QAbstractSocketEngine *createSocketEngine(qintptr socketDescriptor, QObject *parent) = 0;
- private:
- friend class QAbstractSocketEngine;
- };
复制代码- QSocketEngineHandler::QSocketEngineHandler()
- {
- if (!socketHandlers())
- return;
- QMutexLocker locker(&socketHandlers()->mutex);
- socketHandlers()->prepend(this);
- }
- QSocketEngineHandler::~QSocketEngineHandler()
- {
- if (!socketHandlers())
- return;
- QMutexLocker locker(&socketHandlers()->mutex);
- socketHandlers()->removeAll(this);
- }
复制代码 从上面的代码可以看出,在QSocketEngineHandler的构造函数和析构函数分别去注册和移除工厂,让继续QSocketEngineHandler的类也不消暴露socketHandlers,这个地方也是写的比较奇妙的地方。
4.QHttpSocketEngineHandler
具体的工厂类,负责生产QHttpSocketEngine,代码如下:
- class Q_AUTOTEST_EXPORT QHttpSocketEngineHandler : public QSocketEngineHandler
- {
- public:
- virtual QAbstractSocketEngine *createSocketEngine(QAbstractSocket::SocketType socketType,
- const QNetworkProxy &, QObject *parent) override;
- virtual QAbstractSocketEngine *createSocketEngine(qintptr socketDescripter, QObject *parent) override;
- };
复制代码- QAbstractSocketEngine *QHttpSocketEngineHandler::createSocketEngine(QAbstractSocket::SocketType socketType,
- const QNetworkProxy &proxy,
- QObject *parent)
- {
- if (socketType != QAbstractSocket::TcpSocket)
- return 0;
- // proxy type must have been resolved by now
- if (proxy.type() != QNetworkProxy::HttpProxy)
- return 0;
- // we only accept active sockets
- if (!qobject_cast<QAbstractSocket *>(parent))
- return 0;
- QHttpSocketEngine *engine = new QHttpSocketEngine(parent);
- engine->setProxy(proxy);
- return engine;
- }
- QAbstractSocketEngine *QHttpSocketEngineHandler::createSocketEngine(qintptr, QObject *)
- {
- return 0;
- }
复制代码 5.createSocketEngine()
在QAbstractSocketEngine类有两个静态函数,就是生产对象的入口:
- class Q_AUTOTEST_EXPORT QAbstractSocketEngine : public QObject
- {
- Q_OBJECT
- public:
- static QAbstractSocketEngine *createSocketEngine(QAbstractSocket::SocketType socketType, const QNetworkProxy &, QObject *parent);
- static QAbstractSocketEngine *createSocketEngine(qintptr socketDescriptor, QObject *parent);
- QAbstractSocketEngine(QObject *parent = 0);
- ...
- };
复制代码- QAbstractSocketEngine *QAbstractSocketEngine::createSocketEngine(QAbstractSocket::SocketType socketType, const QNetworkProxy &proxy, QObject *parent)
- {
- #ifndef QT_NO_NETWORKPROXY
- // proxy type must have been resolved by now
- if (proxy.type() == QNetworkProxy::DefaultProxy)
- return 0;
- #endif
- QMutexLocker locker(&socketHandlers()->mutex);
- for (int i = 0; i < socketHandlers()->size(); i++) {
- if (QAbstractSocketEngine *ret = socketHandlers()->at(i)->createSocketEngine(socketType, proxy, parent))
- return ret;
- }
- #ifndef QT_NO_NETWORKPROXY
- // only NoProxy can have reached here
- if (proxy.type() != QNetworkProxy::NoProxy)
- return 0;
- #endif
- return new QNativeSocketEngine(parent);
- }
- QAbstractSocketEngine *QAbstractSocketEngine::createSocketEngine(qintptr socketDescripter, QObject *parent)
- {
- QMutexLocker locker(&socketHandlers()->mutex);
- for (int i = 0; i < socketHandlers()->size(); i++) {
- if (QAbstractSocketEngine *ret = socketHandlers()->at(i)->createSocketEngine(socketDescripter, parent))
- return ret;
- }
- return new QNativeSocketEngine(parent);
- }
复制代码 在函数createSocketEngine中依次循环调用socketHandlers()来创建QAbstractSocketEngine,这里的范例过滤是在具体的创建函数中,比如QHttpSocketEngineHandler::createSocketEngine。
6.总结
虽然工厂模式并不复杂,但是要在实际项目中机动运用,也不是一件容易的事,希望我的分享会对你更好的理解工厂模式。
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